BBC News posted a blurb about the Gaming Open Market, a currency exchange for virtual currencies used in online games. On this site, you can trade US dollars for currencies in The Sims Online, Ultima Online, There, Second Life, and others.
Regular readers of my blog know that I’m hopelessly addicted to a metaverse game called Second Life. After four months of building and selling vehicles in the game, I’m comfortably well-off now — within the Second Life metaverse. But let’s just see how much that gets me in the real world…
Hmm… at an exchange rate of 0.0026 USD to the Linden Dollar, I’d get… $195. That means that playing this game could make me an average monthly salary of $48.75. Hey, that’s enough to cover the cost of playing and buy me a fast-food lunch or two.
I don’t think I’m ready to quit my day job.
(As an aside, the BBC article features a screenshot of “There”, a chat game, with the caption, “Second Life is about meeting and greeting”. Just so you know, unlike “There”, Second Life is not primarily about meeting and greeting. It’s about building and scripting.)