Cubey’s last ride: a challenge to Second Life aircraft makers

As a lot of my customers and friends have figured out, I’m not going to make any more planes for the metaverse — or anything else. It’s been an adventure creating so much content for Second Life and meeting so many extraordinary makers of virtual aircraft, but all good things, et cetera.

Over the years, I’ve shared content with the flight community. Flight scripts, airplane kits for newbies, complete vehicles, and more. Here’s my last offering.

Quad view in Blender.

Terra Twin is my last plane. I designed it with a nostalgia for the early days of racing planes: flowing lines, muscular airframe, and cockpit jammed so far back, the pilot can’t see where they’re going. Terra Twin exaggerates the most eye-catching features of mid-century aircraft beyond realism. It is my favourite design of the lot (and I made A LOT of planes), but I simply ran out of steam.

Rather than let it gather dust in my inventory, I’m going to send it out to the Second Life flight community where it might be useful.

The Terra Twin in Second Life, about to take off.

You get:

  • Blender files – the model and component parts in various stages of completion.
  • Texture files – the original textures. Some are in Paint Shop Pro format, so you’ll have to find a converter or just do your own.
  • Scripts – the main scripts that make it go, including the flight script, UI script, and more.
  • Rights – you get the right to use anything in the package for absolutely anything you like. Just include a prominent credit with my real name (Steve Cavers) and a link to this website.



3 Replies to “Cubey’s last ride: a challenge to Second Life aircraft makers”

  1. I just wanted to say thank you Cubey for all that you have contributed to SL Aviation. You’re considered by many as a founder of the aviation community, and it was my privilege to briefly know you and even have the opportunity to have you as a resident at TAG Airport when it was still around. Take care and best wishes. The people that know how much you’ve done and the person you are will feel a void that will never be filled by anyone else.

  2. Thanks, Trista. It was a lot of fun. I’ll still log in occasionally to meetup and fly. I’ll try to visit TAG too.

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