I’m back, and building something useless

Yep, that was a short vacation. Sometimes, however, it only takes a short time away from Second Life to ferment new ideas. This time I’m back to construct a new main terminal at the aerodrome.

Oddly enough, a main terminal was something we’d planned to build since the founding of Abbotts Aerodrome in early 2004. We even made a start on a grand art deco style edifice, but somehow it didn’t work out, and we ended up building a collection of hangars and shops instead.

I suspect the reason the terminal has been delayed so long is that, when you think about it, it’s completely useless. In real life, terminals are designed to process passengers and shuffle the masses around like sheep, in and out of secure zones, through checkpoints, and past assorted food courts and shops, where they’re separated from their money. Abbotts Aerodrome is, in reality, not a transportation hub. With free teleportation, nobody actually needs to travel by airplane, and security really isn’t an issue.

Even so, I want a main terminal because it completes the illusion. I just saw Tom Hanks in “The Terminal”, and it inspired me to recreate the lifeless artificial environment that is an international airport.

Who can imagine an airport without maze-like, velvet-roped queues, and a luggage carousel? What’s an airport without the generic white tile floor, sterile waiting areas, and plastic plants? So I’ll go ahead and build all that, even though we don’t technically need it. Maybe it will attract groups of people lingering near the arrivals gate as they return from the Abbotts-Gray round trip.

Gone fishin’

I’ve decided to take a short break from SL to take care of real life matters. (Remember real life? That’s the place where you can’t fly.)

In the meantime, my shop at Abbotts Aerodrome is still open, and the skydiving facility is still running. If you have any aerodrome-related questions, comments, suggestions, or rants… well maybe not rants… contact one of the other Aerodrome officers: Apotheus Silverman, Reitsuki Kojima, or Chage McCoy.

Back in a while.

Motu Motu Mountain

On the rare occasions that Second Life goes down, I usually spend hours moping around the house, or shivering in the corner, pale and withdrawn. I’m an SL addict. Sometimes, when I need a fix, and SL isn’t around, I’ll sign up for yet another There free trial.

I’ve tried There a few times now, and concluded that it’s a poor substitute for SL and lacks substance. It lacks, for example, the ability to create things with very few limitations. There seems to be mainly for chat. Oh and for spending money. Holy cow, things cost a lot, compared to the virtually free access to SL.

In There‘s favour, the avatar movements are very smooth, if you can get past the sickly-sweet Disney cartoon style, and the vehicles aren’t encumbered by the need to stream an entire world of content on the fly.

Anyway, besides skulking around Zephyr to steal as many dune buggies as I can (yes, I know it’s pointless), my favourite pastime in There is to throw my avatar off the tallest mountain I can find. In this case, it’s a place called Motu Motu. As an aside, don’t they get tired of the ubiquitous tiki theme?

However, you can only watch your avatar slide down a cliffside so many times before you yearn for something a little more fulfilling. I’m so very glad SL is back online. I was able to complete the new multi-destination teleporter. You can pick one up for free at my shop.

Sneak peek

If you’ve ever passed by my ultra-top-secret lab, you may wonder what goes on in there. It’s guarded by a vicious attack dog whose bite is seriously much worse than its bark, so most will never see the lab for themselves. Hey, I’ve even felt its teeth from time to time — it’s so easy to forget to change groups before entering.

Why do I go to such lengths to protect the lab? Because that’s where I plot my evil schemes for world domination. That’s also where I design my new vehicles, like this one…

It’s about a week — maybe more — from completion, so I don’t like to reveal too much about it too soon. Hence the security. Suffice it to say… it’s going to be kinda nifty.

UPDATE (Apr. 30): Things are progressing a lot faster than I expected and it’s now already in the beta testing stage. I’ll post more details soon.

Secret of Terrabucks flavour, revealed!

Want to know the secret to the rich, full-bodied flavour of Terrabucks fine coffees? Maybe you should take a look behind the door in the back…

It looks like a washroom… like any other. But behind the door is the terrible secret. The genetic experiment gone HORRIBLY WRONG!

Merge the DNA of an ordinary penguin with the DNA of a coffee bean, and you get.. the COFFEE PENGUINS OF COSTA RICA!!! They are raised inland, in the best coffee-growing regions. Then they are captured and shipped north to the major metropolitan areas of North America, where they are tapped for their rich fluids.

The truth is out there.