It hovers, it’s a bike, but… what to call it

For the last little while, I’ve spent some time playing with shapes in Wings3D, a mesh sculpting tool. It’s easier to learn than Blender, whose UI looks like it was vomited by a team of drunk chimps, but it’s still a little tricky. Despite a few setback, the results are encouraging.

My first mostly-sculpted vehicle is this hover bike — an early prototype now, but in time it should eventually evolve into something that I’ll sell. And why would a hover bike need shock absorbers? To absorb all those hovershocks, of course.

So when I do eventually sell it, what do I call it? I already have a Terra Hoverbike and a Terra Skybike. I think I’m running out of names.

Back at work

Nose to the grindstone, shoulder to the wheel, and other uncomfortable positions: I’m back in Second Life and wading through hundreds of waiting messages. If you messaged me in the last week, please be patient as I work through them all.

Run away! Run away!

I’ve decided to run away from Second Life for a week for some R & R someplace warm — a place where I can lie on a beach and drink things out of coconuts all day. I’ve settled on Winnipeg as my destination. That’s tropical, right?

If you need any help with your aircraft or skydiving equipment while I’m away, just leave a detailed message by IM in Second Life. Messages are forwarded to my email, so I’ll take care of them when I’m back.

Now where’s my sunscreen? I hope I don’t get all sunburned on those toasty Winnipeg beaches.

Clogged intertubes keep SL offline

According to the official Second Life blog, a problem at their ISP has forced them to take Second Life offline “until further notice”. Further notices have been posted already, but they’re pretty much the same as the previous notices: SL is borked, come back later.

As US senator Ted Stevens pointed out a couple of years ago, the Internet is in fact a series of tubes. I’m no expert, but I think a really long plumber’s snake would probably clear the problem right up. See, whenever someone’s hair goes missing from their inventory, it just ends up clogging the tubes.

Linden Lab to roll out new physics engine this week

This weekend, Linden Lab announced plans to roll out the long-awaited Havok 4 physics engine across the grid. As soon as Monday, up to 2000 regions will have their simulator code updated to include Havok 4. If all goes well, the rest of the grid should see the new physics engine by Tuesday.

The implementation of Havok 4 in Second Life is expected to vastly reduce the number of region crashes and incidents of “deep think” — a state where the simulator is simply overloaded by physics calculations and slows to a dead crawl. It also means that most items that rely on physics, including vehicles and skydiving equipment, may or may not work correctly starting this week.

To ensure that all of my products will survive the transition, I am spending extra hours in the beta grid testing each and every product for H4 compatibility. If there’s a problem, I’ll update the script to adapt to the new physics engine. At Abbotts Aerodrome, you’ll start to see the “H4 Tested” icon appearing next to products that I’ve tested and updated for use with Havok 4. If it has the icon, you can be certain that it’s OK for Havok 4.

Already, I’m in the process of testing products.

[UPDATE: All products but the Abbotts Float Plane have been tested and are fine for Havok 4. Thanks to the Linden devs who ensured that the transition would be so easy.]

Skydiving

  • Skydiving Pod – OK
  • TerraSport parachutes – OK
  • SkySurf skyboard – OK (updated to version 3.4)
  • Terra E-Chute – OK
  • Terra Skydiving Target – OK
  • BubbleTargets skydiving game – OK

Hovering aircraft
All hovering aircraft are presently broken due to a buoyancy bug in Havok 4 (see bug SVC-1947). These include: CLAWW, Futura, SkyBike, Terra Taxi, and all helicopters. As soon as the Lindens fix that bug, they should work fine again.

  • CLAWW – OK
  • CTH-100, CTH-100M, CTH-200 – OK
  • DS3 Drop Ship – OK
  • Futura – OK
  • SkyBike – OK
  • Terra Taxi – OK
  • Magic Carpet 5 – OK

Airplanes

  • Abbotts Float Plane – Floats low in the water due to H4 buoyancy bug
  • Airco DH.2 – OK
  • Cormorant plane-sub – OK
  • Cricket tiny plane – OK
  • Dogfighters – OK
  • Kingfisher – OK
  • Manta – OK
  • Nieuport 17 – OK
  • Orca plane-sub – OK
  • Ornithopter – OK
  • Sparrow – OK
  • Stearman – OK
  • Starling ultralight – OK
  • Tachyon – OK
  • Tachyon M – OK
  • Talon – OK
  • Tigershark – OK

Lighter-than-air craft

  • Wind Rider hot air balloon – OK
  • Terra Airship – OK

Speed boost

  • Terra Z scooter – OK
  • Terra Speed – OK
  • Rocketeer pack – OK
  • Infinity pack – OK

Bookmark this post: I’ll keep this list up-to-date as I go.