Admiring the neighbour’s car

When I dropped in on my Bay City shop today, I was thrilled to see that someone had bought the plot of land next door. The buyer: legendary automobile artist, Ahkenatan Grommet. I couldn’t have hoped to have a better neighbour.

1929 Primout Phaeton by Ahkenatan Grommet

I met Ahkenatan in the Morris sandbox years ago in his first days in SL. Even as a total newbie, he had constructed a gorgeous roadster in exquisite detail. Now, years later, he puts everything he’s learned into what I can only describe as the best classic cars Second Life has ever seen. His in-world company, Primouth Motors, will have a shop next to mine in the “Bay City – Handa” region. Ahkenatan says he can’t begin construction immediately, but I’m sure his storefront will match the classic style that we associate with a Primouth car.

Link: Primouth Motors, Bay City

Fly a blimp today

As promised, there is an Aerius blimp parked at the east landing pad on the Abbotts Aerodrome tower. It’s available for public flights, so walk up and hop in. You can start the autopiloted tour or pilot it yourself. Fly as far as you like, and as long as you like. When you’re done, it will wait five minutes before deleting itself.

Free demo of the Terra Aerius beta testing blimp at Abbotts Aerodrome

The final version of the Aerius blimp will likely be for sale by next weekend at the latest.

Blimpiest blimp in the metaverse

Second Lifers who visit Abbotts Aerodrome regularly have probably seen me at the east landing pad tinkering with this behemoth, so the secret is out — if it ever really was a secret. The next big thing in Second Life is literally a big thing: it’s a truly ginormous blimp.

Terra Aerius Blimp over Abbotts in Second Life

This whale of the sky owes its existence to three recent technical developments by Linden Lab, the makers of Second Life. First is the introduction of the Havok 4 physics engine, which makes it possible to enable physics on objects larger than ten meters without risking a disastrous sim crash. Second, at the same time that Linden Lab introduced Havok 4, they increased the permitted link distance beyond 30 meters, which opens the door for much larger link sets (like my blimp). The third innovation was the advent of “sculpted prims*”. Where previously an irregular shape had to be crafted by linking together several prims to approximate an overall shape, now we can sculpt a shape in a 3D modelling tool and upload that into SL. Because of sculpted prims, instead of using the eight ten-meter prims that I used in my older airship hull, for example, I can use three enormous sculpted prims.

Previously, a physical vehicle of this size was impossible in Second Life. And note that I say “physical”, which differentiates it from other large, moving objects that simulate flight by using a rapid-fire succession of llSetPos function calls to stop-motion their way through the sky. These craft “fly” in the same way that Wallace and Grommit’s rocket appears to move through the sky in the animated short, “A Grand Day Out“: one frame at a time, but fast enough to almost fool the eye. In constrast, an aircraft using the SL physics engine is capable of smooth, fluid motion.

With the confluence of three technical innovations, at last Second Lifers can make lighter-than-air craft in a realistic scale.

My first attempt at a blimp is the Terra Aerius blimp. It seats four avatars in addition to the pilot, and will include an autopilot that lets you “program” a tour route by entering waypoints into a notecard. This means that estate owners can make the blimp fly at regular intervals on a looping route over their islands. It can also transport avatars from one site to another in a one-way journey.

The Aerius blimp is in its beta testing phase right now, but should be available for free flights in Abbotts by the weekend.

It’s really fun to say “blimp”, isn’t it?

(*”Prim” is short for “primitive”. A prim is the basic building block of objects in Second Life.)

Big news

What’s fifty-five meters long, twenty meters wide, and floats in the sky?

Aerius Blimp floating over the Abbotts Aerodrome tower

More later…

Cubey lands in Bay City

It’s been called the Park Place of Second Life. The new Linden “Bay City” features city infrastructure and some of the most highly-valued virtual land ever sold at auction, with some parcels selling for hundreds of US dollars (paid in Linden dollars).

That’s why I couldn’t resist making Bay City home to my newest shop. Located in the Handa region, my new art deco styled shop is all curves and shiny surfaces, much like one of my earlier designs for Abbotts Aerodrome. I felt it would be suitable for the city’s established theme of early-twentieth century architecture.

So what’s there to do at my shop besides bask in it’s cool blue neon glow? Try out my two new skybikes for one: the Kestrel and Raptor are perfect for exploring Bay City. Just hop on the display models and fly off.

If you prefer to take a friend, you can try out a few of my other aircraft (yes, also free): Futura hover car, CLAWW jet, CTH-100M helicopter, and Starling ultralight. I think you’ll find the street is adequate for take-offs and landings, but watch out for those lamp posts!

Link to Terra Aeronautics Bay City: Bay City – Handa (30, 85)