Is the recession reaching the metaverse?

Is the recession reaching the metaverse? For many talented individuals at Linden Lab, that would be a certainty. Today Linden Lab announced that it is “reorganizing”, which results in thirty percent of Lindens losing their jobs.

In human terms, this means somewhere around a hundred bright and talented people suddenly unemployed in a time when finding work is almost impossible. And I’m certain there are former (remote) co-workers and friends among those to be shown the door today. I sincerely hope that they land on their feet — and somewhere more stable, if possible. They have my best wishes.

What does this “restructuring” actually indicate for LL? CEO Mark Kingdon says, “It will also enable us to invest in bringing 3D to the web and will strengthen our profitability.” Certainly, they don’t have so many paycheques, so yes… I can see that it’s about profitability.

In the word of the immortal Han Solo, “I’ve got a bad feeling about this.”

Duck! It’s a canard!

After helping a new SLer yesterday to get started with Wings 3D and sculpts, I was inspired to attempt some thin, swept wings for a canard that I’ve been roughing out lately.

Roughing out the shape of a new canard aircraft

The general shape is coming into focus, I think. I want to improve the fuselage some more and smooth the join between wings and fuselage. Control surfaces would be nice to have too, but as usual with SL vehicles, the prim count for vehicles is only 32, so I might have to sacrifice that kind of detail to the prim gods.

And what is this ‘Merlin’ thing anyway?

Over a year in development. More than 90% sculpted prims. Four torpedoes. Two cannons. One great big steam engine.

Cubey Terra and Reitsuki Kojima are pleased to introduce the TERRA-KOJIMA MERLIN-CLASS CUTTER AIRSHIP.

In this new world of lighter-than-air aviation, in which one navigates the clouds as easily as a steamship plies the waves, the Merlin-class airship will make you master of not only the sky, but also the sea. Fly kilometers into the sky between mountain tops and clouds, or skim the ocean to hunt ironclad ships with your potent array of torpedoes.

Terra-Kojima Merlin airship in profile
Terra-Kojima Merlin airship in profile

Through the advances in modern mechanicals and automation, the Merlin-class cutter airship may be crewed by a single individual; however, in the unfortunate event of an engagement with an enemy, you may wish to call upon the assistance of up to two gunners, with a third individual as lookout, for a total of four crew including yourself.

EASY TO NAVIGATE AND FLY…

  • Carry up to four persons: a pilot, two gunners, and one passenger.
  • Choose who can be the pilot. Set the access lock to “anyone”, “group”, or “owner”.
  • Use the shiny control panel. A durable brass-and-wood HUD has all the gauges, buttons, and knobs you could ever wish for.
Terra Kojima Merlin Control HUD
Terra Kojima Merlin Control HUD

EFFECTIVE IN COMBAT…

  • Engage in battle using the Ironclad Combat System (ICS) by Kandace Commons. This standard combat system uses physical ordinance and damage tracking without requiring damage-enabled land.
  • Track battle damage to your airship. The ship tracks where you were hit, and alters its flight characteristics accordingly.
  • Engage in team-based combat. Use nation flags and ensigns to identify your ICS team.
  • Recruit a gun crew. Gun crews can aim and fire the port and starboard cannon.
  • Fight without a crew. The pilot’s HUD lets you fire the cannon (without aiming) and drop torpedoes, even without a crew.

merlin_cockpit_800x600EASY TO CUSTOMIZE…

  • Pick a colour. Choose from several colours. Paint the hull and the fins separately.
  • Pick your flags. Choose one nation flag and one ensign from a list of flags that include both modern and 19th century flags. If your flag isn’t in the list, you can apply any texture from your inventory.

CREATE AUTOPILOTED TOURS…

  • Plot a route. Plan a route for your airship by adding route waypoints to a notecard.
  • Provide scenic tours to visitors. Even when you’re not around, you can get your airship to offer automated tours without giving away full piloting control.

WHERE TO BUY…

Starting Saturday, May 15, 2010, you can find the Terra-Kojima Merlin-class airship at these locations.

Airship release date: Saturday, May 15, 2010

One week from today, on Saturday, May 15, the latest creation from the labs of Cubey Terra (hey, that’s me) and Reitsuki Kojima will finally take to the skies. This project is the culmination of many months of design, planning, and long hours in the workshop.

Specifications, locations, and pricing to be posted at a later date.

Bugs squished, release date pondered

After yesterday’s pitiful lack of progress on the airship (I ended up breaking more than I fixed — such is the way of coding), today’s scripting session fixed a half dozen bugs and added some nice new features, like ammo counters on the HUDs. If my testers and I can get some combat testing done this weekend, then I think we’re on track for a possible May 15th release.

I have to say, it will feel great to finally send this flying machine out into the world. It’s been in development (on and off the backburner) for almost a year. Maybe it’s like a ripe casu marzu cheese: it needs to be aged fully before being consumed. But with fewer larvae.