Rocketeer packs are now FREE

Just like in that fantasy land called “real life” and “outside”, it’s a lovely a sunny day in Second Life. In fact, I would say that it’s absolutely a perfect day to tear through the clouds with a rocket motor strapped to your back.

Terra Rocketeer PosterStarting today, my Rocketeer and Infinity rocket packs are now reduced in price to exactly zero Lindens. Everyone can have a rocket pack.You can have one. And you too. Oh, wait… no not that guy. But the person behind him can have one. I have to draw the line somewhere, really. But besides that one guy, everyone can have my classic sci-fi styled rocket packs.

What do they do? Well, strap one on, choose one of the three speed settings, and your avatar’s natural flying abilities will be greatly enhanced. And a handy side-effect is that they will most definitely get you some action. That’s right, these things are regular chick-magnets. Walk into a club with one of these babies on your back, and within minutes, there will be two new members in the mile high club. Three if you wear the shiny copper helmet.

Where can I get one of these wonderful devices, you ask?

The truth behind the SL viewer 2 UI

Another moment of Second Life Viewer 2 confusion: I could have sworn that uploading files was in a menu on the top of the Inventory window. I mean tab. Nope, now it’s in a popup menu from a little button at the bottom of the window.

So here’s my theory about why I keep forgetting where everything is. Every morning, Philip Rosedale logs into his “special” copy of Viewer 2. And as he sips his piping hot double-shot caramel macchiato, he chortles as he moves one or two interface elements to new locations quite randomly. Then he clicks the big Save button and wanders off to trim his Zapata moustache, which has become quite out of control lately.

Each time we log in, our viewer picks up the new changes. And that’s why I keep getting lost using Viewer 2. Things are literally moved around each time I log in.

ZOMG! Cubey just slashed most prices in half!

That’s right… just like the title says, I went ahead and slashed all my prices. Why do stores always say prices are “slashed”? That sounds so unnecessarily violent. How about squished, deflated, dwindled, or just reduced? Prices depressed! Anyway, with my new pricing, all of my aircraft are now more affordable to metaverse pilots.

Here are some examples:

You get the idea, and there are dozens of other aircraft and other items reduced. Most aircraft are 50% off or more right now. Stuff is more affordable than ever, but they still fly better than anything else in Second Life.

(Oh, and here’s the unavoidable disclaimer: Prices are accurate at the time they were published and are subject to change. So drop by Abbotts Aerodrome before prices go up again.)

Canard progress, nth iteration

As always, my aircraft designs through what seems like endless iterative loops in which I sculpt, refine, and sometimes scrap entire features. The other day I posted an image of my new canard, and at the time I thought it looked mostly alright. But over the next days, I replaced the fuselage with a more streamlined sculpted prim, added wheel pants (pants!), and air intakes. Every revision means fighting the limitations of Wings 3D and SL sculpts to produce something that at least resembles the image I have in my brain.

My canard design, resculpted

The result is closer to what I want, but this canard isn’t ready for scripting just yet.