B.A.S.E jumping for charity

“AAAAAaaaaaaaaaaaaaaa– *SPLAT*!” That’s the sound of someone raising money for the American Cancer Society.

Saturday and Sunday, for the second year, Jade Lily and her team bring the the Relay for Life back to Second Life. Just like its real-world equivalent, the SL Relay for Life raises money by making people — uh… avatars, I mean — walk enormous distances for a good cause.

This year, Jade’s team has booked 12 regions just for the event, and have terraformed it to look at least somewhat not unlike a world map. The relay route winds through each of the continents, in which residents have replicated the sights and sounds of some representative countries.

Walk through the Americas and see the rainforests of Brazil, a pyramid in Mexico, a New York streetcorner in the United States, and assorted trees, rocks, water, and a CN Tower in Canada. If you’ve ever been to Canada, you’ll know that there isn’t much else there.

The European continent starts in Ireland, with a replica of a street, complete with an Irish pub. In the UK, the southern portion of the island is dominated by Big Ben and the Millennium Wheel, while — just like in real life — everything else is sheep, stone huts, and henges.

From there, you can meander through the Spain, Netherlands, Sweden, France, Germany, and Italy, before winding up at a stunning vision of the Taj Mahal, which, as everyone knows, is right next to a major Chinese city. It’s a short jaunt from China over to the islands of Japan, from whose green hills you can virtually leap off and land in South Africa.

Ok, so the scale, proportion, and occasionally location are maybe imprecise, but it’s a remarkable build, and one that’s well worth visiting.

For my small contribution, I build an airship terminal in Germany, from which you can take an automated airship sight-seeing tour around 11 of the 12 regions. As well, I set up BASE jumping from Kyra’s recreation of the Eiffel Tower.

That’s right. If you’ve ever wondered what it’s like to jump off the Eiffel Tower, now is your chance to find out. Strap on a parachute, teleport to the top, and throw yourself into the wind. Oh, don’t forget the part where you turn on your auto-deploy altimeter, or the last thing you’ll hear is “SPLAT!”

Tragedy strikes at home of virtual vehicle designer

VANCOUVER — Tragedy struck in the early hours of the morning, when an unexpected death occurred in the home of virtual vehicle designer, Cubey Terra. Shortly after 8:00am, Terra’s coffee maker expired, depriving the entire household — namely Cubey Terra — of coffee.

“It was horrible,” said Terra, “When I found it, it was just cold to the touch. Quite dead.”

No cause for the coffee maker’s sudden death is certain, but the investigator on the scene suspects a failure in the heating element. Foul play has not yet been ruled out.

The coffee maker had been in continuous daily use since only August 28, 2005 — less than a single year. A memorial service will be held for the coffee maker later today, after a quick trip to Canadian Tire for a new one.

Abbotts reborn

Over two years ago, Apotheus Silverman and I set down the first building blocks that would become Second Life’s busiest airport — Abbotts Aerodrome. We’ve undertaken some renovations over the years, and slowly evolved the form to suit the function. With each change, and with each parcel of land, the Aerodrome grew more complex.

But throughout the Aerodrome’s evolution, there was always the same basic plan — a central tower with a few floating decks, spaced 20 meters apart. Until this week, many of the original deckplates even remained.

Central building at Abbotts Aerodrome. Click to enlarge.Now that’s all changed. As I explained to the other Aerodrome group officers, I went mental and tore everything down. In it’s place, I put up the airport I wanted to see. This new one doesn’t obscure the hillside, but instead follows the contour. The main deck offers hundreds of square meters more space, while the shops and attractions use the space more efficiently.

Central building at Abbotts Aerodrome. Click to enlarge.The skydiving center is now a self-contained building that houses the skydiving pods, and there’s a new attraction — a heliport on the Abbotts hilltop with free demo flights of Jillian Callahan’s helicopters. The AI planes still take off regularly, now from the new ground-level runway, and the airship tours will be added soon.

There’s still lots more to come… we have over 3000 prims free. That means more stuff to do and see.

But first, I’m taking a little breather. As it turns out, it’s a lot of work to rebuild half a sim.

I’m still here!

The busy holiday season is finally over. Well, alright it was over a couple of weeks ago. I suppose it was some kind of holiday hangover that kept me from being productive in Second Life. My “to do” list isn’t growing any shorter, so it’s time I started making things again.

First off, I released a minor fix to the Terra SPEED flight boost attachment. That’s the HUD attachment that works a lot like the Terra WARP, but has an on-screen button panel.

Second, today I finish the Terra Taxi. It’s kind of a novelty thing, since point-to-point teleporting renders taxis obsolete. But… should you ever have the urge to drive around picking up fares, now you can!

The Terra Taxi is available for L$200 only at Cubey Terra Aircraft in Abbotts (click here).

Next up: adding HUD attachments to my other aircraft.

And the winner is…

You people made this decision so very hard. All judges were very surprised not only at the sheer number, but by the quality and creativity exercised by the contestants. After careful deliberation, however, the judges cast their decisions and settled on these winners…

In first place: Salen Welesa for her gyrocopter

In second place: Kamatz Kuhr for his VTOL tailsitter

And in third place: Trina Strauss for her float biplane

As well, I’d like to make mention of some designers who I personally feel should be acknowledged for their creative designs: Karsten Rutlege, Chase Speculaas, Maxx MacKenzie, Selene Gregoire, TxGorilla Falcone, Arrai Lobo, Akira Boyama, Mazack Frua, Miko Molinari, and Scifer Fielding.

Thanks again to everyone who participated. It was great fun, and one of Abbotts Aerodrome’s biggest events. I hope to see your designs again in the 2006 competition!