Stearman, redux

What’s special about a Stearman biplane? It’s one of the most used biplanes in history. They have been used as trainers, scouts, crop dusters, and stunt planes, among other uses. Between 1930 and 1945, Boeing built around ten thousand of the things, and there are still about a thousand air-worthy Stearmans today.

When I was still new to Second Life, one of my more popular planes was a biplane that looked vaguely like a Stearman. Eventually, I had to take it off the market. I had created it using a kind of hack that let me build a high-prim, physical model, and that hack apparently had the ability to crash a sim on occasion. Oops.

Now, about three and a half years later, I’m revisiting the Stearman with everything I’ve learned about making virtual vehicles. This high-prim, two-seat replica has taken many hours, but I’m close to the finish now.

Stearman replica in Second Life

Give me another week, and you too can take to the skies in this icon of flight history.

Stearman links:
Warbird Alley: Boeing / Stearman PT-17 “Kaydet”
Wikipedia: Boeing Stearman

Hey look, my avatar is in a magazine

OK, it’s hardly GQ, but I’m not complaining. In a BC Business Magazine article that’s curiously titled “Get a Life”, Kevin Chong explores the Second Life business activities of two Vancouver residents — Nyla Cheeky and yours truly.


Get a Life at bcbusinessmagazine.com.
(Registration required.)

Maybe I’m being too picky, but shouldn’t that photo of my avatar have the caption “Cubey Terra” instead of my real name?

Besides that minor point, it’s a fair assessment of the state of business in Second Life.

Cubey’s downtime update

While the cybervirtuametaverse is down for repairs this morning, I thought I’d spend a little quality time in the blogosphere. It’s a little chilly in here. Did someone leave the window open again?

Since the release of the Terra Z, I have started on a couple of new projects, but I’ll get to those later. Let’s first take a look at what’s happening in skydiving.

Thanks to the scripting efforts of Effsey Nelson, I can now show a beta version of the Skydiving Top 10 page, where ten Second Life residents are revealed for the obsessive skydivers they are. I’m just astounded at the accuracy of people like Arex Koltai, who maintained an average distance of 0.6 meters in his last 100 jumps. Then look at Pilatus Masala, TheManKnownAsDaveP Crosley, and Shandon Uggla who each performed over 1000 jumps — and that’s just since March 10, when the database came online. Some performed as many jumps or more before that time. So we have some seriously dedicated and competitive skydivers. To them, I say this: For crying out loud, turn off the computer and get some fresh air or something.

While they’re out for a walk, let’s look at the evil schemes that I’m hatching in my top secret laboratory. I’m a little behind schedule, but I have started work on the new Stearman. It’s in the very early stages, so I expect it will be done in about 4 to 60 weeks.

Meanwhile, in a dank corner of the lab, I have constructed a new and improved vendor system, which should allow more people to earn a few extra L$. Like the last vendor system, people can sell skydiving gear or aircraft and earn L$ on each sale. The improvement is that the system can handle more vendors at once and is less likely to explode. Oh and it sells penguins too.

And finally, Abbotts Aerodrome has a new level with living/office spaces. It’s done in a pseudo-Japanese style with pine beams, shoji screens, and tatami. If anyone has any good suggestions for the large open space around the elevator, please drop me a line or leave a comment here.

It looks like the grid is back online! Pilatus, Dave, and Shandon, you can come back in now.

3ASE launches 3rd Annual Sattelite Exhibition

Scripter extraordinaire, Timeless Prototype, has launched the 3rd Annual Sattelite Exhibition, featuring “useful, interesting or fun autonomous scripted objects”. In past years, this event has been full of cool gadgets and tools that push the limits of scripting in Second Life.


The Cubey Terra “base” is located in the 3ASE 1 sim.

Although my forte is piloted aircraft and parachutes rather than autonomous objects, I cobbled together a self-piloting lunar lander that does a little loop around the exhibition site. A fairly large chunk of the autopilot script (meaning almost all of it) was actually lifted from an airplane autopilot by Apotheus Silverman, so I can’t take credit for that. But it looks nifty.

The exhibition runs from Monday March 19 to Sunday March 25 in the sims 3ASE 1 and 3ASE 2, with a special event on Saturday. If you have scripted something that you want to show off, contact Timeless Prototype. There are still exhibit spaces available.

Terraform griefer

If you thought spiteful terraforming happens only in Second Life, take a look at this house in China. When the house’s owner refused to leave, the developer excavated a massive pit all around it. Next, I expect them to add giant spinning cubes that spew particles.