First Terra aircraft in OpenSim

Well, I’ve done it. In fact, it was absurdly easy to do. I brought my first Terra aircraft into OpenSim.

My first object imported to OpenSim from Second Life

The Imprudence viewer exported the biplane model as XML, minus any textures I didn’t actually own (I’m not sure which those would be, since I textured this myself). Then I ran Sim-on-a-Stick, logged in with Imprudence and imported the XML. Over a period of about 30 seconds, I watched Imprudence assemble the plane in pieces — all 248 of them and all textured correctly. Proof of concept: Now I can start migrating my content away from Second Life.

Just to be perfectly clear, I’m not abandoning Second Life. I just think that it’s good to have a lifeboat available if the Titanic goes down.

UPDATE: After playing around with Imprudence in Second Life for a bit, I find that I can export almost nothing, because there’s always at least one part of the model or textures that have someone else as the “creator”, even if that name is my own alt account. What I need is a viewer that ignores the creator tag. Without that, all of my content is stuck in SL.

Now FREE: Seven classic Terra airplanes

In a move that is sure to shock the aircraft world and make people doubt my sanity, I am making seven of my classic Terra airplanes totally free! That’s a discount of roughly 100%. Drop by the runway at Abbotts Aerodrome to pick up all 7 or visit the SL Marketplace website.

1. Terra Ornithopter

2.Terra Cormorant

3. Terra Tigershark 2.1 (in-world only)

4. Terra Tigershark 3

5. Terra Talon

6. Terra Manta

7. Terra Sparrow

Blue skies and happy landings!

Have sim, will travel

Virtual world specialist and all-around clever guy, John “Pathfinder” Lester, explores the possibility of putting a virtual world server and sims on a single USB drive.

I had heard about some clever folks who figured out how to install and run OpenSim on a USB key.  You can also install and run a viewer like Imprudence on a USB key.  Which means you could walk up to your friend’s PC, stick your USB key into it, run a few programs on the key, and suddenly be in your own personal virtual world. [Link: A Virtual World in my Hands: Running OpenSim and Imprudence on a USB Key]

Pathfinder describes how he uses the OpenSim server combined with the Imprudence viewer, which allows you to copy your own content from Second Life then import it into your OpenSim grid instance.

Unfortunately, the key phrase is “your own content”: anything that you attempt to export using Imprudence must be 100% attributed to the account doing the exporting. This means that if you used an alternate account for some of the work, as I often do, your own creations are stuck in Second Life. If you have mixed creator tags on anything you export, even if you’re the actual creator of that object and even if you own the copyright on all aspects of the work, you can actually be permanently banned from Second Life without appeal, due to restrictions in the Second Life Terms of Service. While I recognize the need to protect copyright and Linden Lab’s need to protect their butts legally, I would be saddened to lose control of my own content (or get banned) due to a technicality.

All the same, I think I might try Pathfinder’s technique on some simpler items. Maybe I can retain at least a few mementos of my Second Life years for the future.

Rocketeer packs are now FREE

Just like in that fantasy land called “real life” and “outside”, it’s a lovely a sunny day in Second Life. In fact, I would say that it’s absolutely a perfect day to tear through the clouds with a rocket motor strapped to your back.

Terra Rocketeer PosterStarting today, my Rocketeer and Infinity rocket packs are now reduced in price to exactly zero Lindens. Everyone can have a rocket pack.You can have one. And you too. Oh, wait… no not that guy. But the person behind him can have one. I have to draw the line somewhere, really. But besides that one guy, everyone can have my classic sci-fi styled rocket packs.

What do they do? Well, strap one on, choose one of the three speed settings, and your avatar’s natural flying abilities will be greatly enhanced. And a handy side-effect is that they will most definitely get you some action. That’s right, these things are regular chick-magnets. Walk into a club with one of these babies on your back, and within minutes, there will be two new members in the mile high club. Three if you wear the shiny copper helmet.

Where can I get one of these wonderful devices, you ask?