Someone approached me in Second Life the other day and was astounded that I’d been in SL since 2003. “Whoah, the oldest person I’d met until now was from 2005!” What keeps me in the metaverse year after year? In SL I can create anything I can imagine.
In the past week, for example, I’ve been prototyping the next-generation Terra hoverbike. This means playing ideas and themes, sculpting shapes in Wings3D, and realizing the creation in three dimensions in Second Life. From there, all I have to do is drop in one of my scripts and I have a fully functional vehicle.
This latest hoverbike is a prototype of a racing bike, destined for a racing sim. It’s a first draft, to be revised and improved upon, but I’m happy with the direction it’s taking.