It’s been nearly a month now since I finished the Tigershark 3. In that time, I’ve messed around with various ideas in an unfocussed way. That’s really the best way to work — play with whatever catches your interest and store up the ideas for later. At the end of several weeks of it, I have a large cache of design concepts to draw from. If you’ve ever seen the inside of my lab during one of these periods, you’ll know what I mean.
When I’m not messing around in the lab, I also have my SkyLife sky home kits to work on. I’m sure you’ve seen them around — they were the first modular home kits in SL and I’m pleased to see that they’re still quite popular. When I scan the SL map, it’s always gratifying to find the familiar white rectanglar roofs with the distinctive circular skylight in the middle. You can pick them out even from ten thousand feet (or whatever altitude the map “photo” is taken from).
Not long after I finished Tigershark 3, I decided to expand the SkyLife series… this time taking it into space.
Well, alright… SL doesn’t really have space. The highest you can build is 768 meters, which isn’t very high at all. But the single biggest request I had for my skyhomes was to add enclosed walkways and hubs so that people could make space stations. Great idea (thank you, all who requested it).
The result is the new SkyLife space home parts, which include tunnels and tunnel connectors, enclosed hubs and towers, and airlocks. A tunnel-to-door adapter joins the existing SkyLife Residence modules to tunnels. Instant space station! I hope to see starships docked at various SkyLife space stations next time I look at the map.
I have another space-related thing in the works, but it’s not quite ready to be announced yet. Stay tuned!
And in other news… everyone go to Oak Grove and buy Kanker Greenacre’s “Flying Tako” sailboat. It actually uses SL’s wind to let you sail. Very cool.